Top 10k strings from Excalibur - Sword of Kings (1987)(Alternative Software)[a].z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

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   4 !a!!AA!!a!!!X
   1 zz:zz:zz:zz:zz:zz:zz:zz:
   1 you a fully fledged Knight of
   1 x88xx8xx8xxxx8x88xx8xx8xxxx8x88xx8xx8xxxx8x88xx8xx8xxxx8x88xx8xx8xxxx8x88xx8xx8xxxx8x88xx8xx8xxxx8x8xxx8xx8xxxx8
   1 won a rutted gritty trackthat is flanked by lush pasture.A small clump of trees can be   seen on a hill in the distance.
   1 the Round Table!Who knows what
   1 soon restored to it's former
   1 some string
   1 some rungs
   1 recommendation, the King makes
   1 outside a now forebodinglooking Camelot.Its once proud  standards now whipped and torn  by the winds.A great ivory door is the only way in.
   1 now a fair distance fromBirwood.The denizens of the
   1 nknnoonnkkkooo
   1 kf``fff`f`ffffg
   1 in a bitterly cold room.Everything is coated in a thick layer of ice.Dense icicles show a wierd tapestry of frost on theceiling.
   1 he King wakes
   1 gwhere the road twists   eastwards.Small hills around theroad are crowned with vibrant   red Hawthornes.
   1 glory. Upon the great Merlin's
   1 from his slumber
   1 cfffFFFFfff
   1 c````cc`xx`cphPPprph``prx00FVrp00FPr
   1 cCc`fccffff
   1 cCc`fcccff
   1 bon a dusty path skirtingthe edge of Birwood.The faint   whisper of foliage can be heard from afar.
   1 and Camelot is
   1 an old woman selling lamps
   1 an old trapdoor
   1 an ivory key
   1 an Ice Creature guarding the    north exit
   1 adventures lie ahead
   1 a wood cutters' axe
   1 a spell flying at   you from Crania
   1 a smashed trapdoor
   1 a short sword
   1 a pile of logs
   1 a long pole
   1 a lamp(lit)
   1 a ladder scaling the tree
   1 a dark Demon Knight guarding the east road
   1 a crimson fish
   1 a can of oil
   1 a Rockworm,guarding the south tunnel
   1 `affccccffcccc
   1 ^in the most splendid    room in the castle.Rugs and
   1 ]in the southern part of the mine.There's been recent    movement in the rocks near your feet.
   1 You areYou can seeExits:NorthSouthEastWestUpDownPRESS A KEY FOR MOREWhat next?nothing of interesta ladder
   1 YOU'VE ALREADY GOT IT!
   1 YOU'RE CARRYING:
   1 YOU'RE CARRYING TOO MUCH.
   1 YOU UNLOCK IT WITH THE KEY,WHICH
   1 YOU THROW IT....AND LOSE IT!
   1 YOU TAKE IT.
   1 YOU LOSE YOUR BALANCE
   1 YOU HAVE NOT GOT IT!
   1 YOU HAVE NOT GOT A MIRROR.
   1 YOU FIND AN AXE!
   1 YOU DROP IT.
   1 YOU CLEAVE THE KNIGHT'S SKULL.
   1 YOU CAN'T GO THAT WAY.
   1 YOU AIN'T GOT NO OIL!
   1 Xstood on the mossy floorbelow the canopy of leaves whichlets a wan light filter through.
   1 XX())))A)a)))()a))AA()a))9X
   1 WRITE TO A MAGAZINE!!
   1 WITH WHAT?
   1 WHAT WOMAN?
   1 Vin the porch of Camelot.Long dark shadows are cast here,playing tricks with your eyes.
   1 VERIFICATION 
   1 Uin a ramshackled hut.   Golden sunlight filters through an open doorway to the north.
   1 UHGH! THIS FISH IS ROTTEN!
   1 Tat the foot of a large  stone tree that is bare of any  branches.The road ends here.
   1 TIME PASSES
   1 THIS PROGRAM WAS WRITTEN BY
   1 THERE'S NO SPARKER ATTACHED!
   1 THERE'S NO ROOM TO DROP IT!
   1 THERE'S NO ONE TO GIVE IT TO!
   1 THERE'S NO KEYHOLE!
   1 THE SPELL HITS YOU HEAD ON,
   1 THE SORCERESS SCREAMS IN AGONY
   1 THE ROCKWORM'S SENSITIVE EYES
   1 THE ROCKWORM RISES UP AND TAKES YOU IN IT'S GLEAMING MANDIBLES.
   1 THE POLE HELPS YOU BALANCE....
   1 THE OIL SEEPS INTO THE FLOOR.
   1 THE LAMP'S GONE OUT.
   1 THE KNIGHT WIELDS HIS SWORD
   1 THE KING'S NOT HERE!
   1 THE ICE CREATURE TAKES YOU IN   A FREEZING GRIP
   1 THE ICE CREATURE SCREAMS AND    BEGINS TO MELT RAPIDLY...
   1 THE DOOR'S CLOSED.
   1 THAT'S POINTLESS!
   1 THAT DOESN'T MAKE SENSE!
   1 TAPE LOADING ERROR.
   1 Sstood on the edge of a  huge chasm.A tightrope spans thegap,but it looks dangerous.
   1 START TAPE,
   1 SHE GIVES YOU A BRASS LAMP
   1 SAVE ABORTED.
   1 Rin an ornate antechamberthat is mantled in thin ice,thateven covers the paintings.
   1 REWIND TAPE FOR 
   1 Pin a drafty room.Wind   blows through gaps in the mortarcreating howling noises.
   1 Pin a dip in the road by dark Birwood.Ravens stark cries can be heard from above.
   1 PRESS A KEY.
   1 PLEASE RESPOND Y OR N.
   1 Oin a small dingy room   which has an iron portcullis setinto the northern wall.
   1 OH NO,ITS TOO FAR TO JUMP
   1 OH DEAR,SHE'S A WITCH
   1 NOTHING CATCHES YOUR EYE.
   1 NOTHING AT ALL!
   1 NO ONE'S SELLING ANY.
   1 Min the west part of the mine.It looks like its been overworked and abandoned.
   1 Min the armoury.Cobwebs  hang like drapes.Empty weapon   racks line the walls.
   1 MERLIN APPEARS, FIREBALLS FLYINGFROM HIS UPRAISED PALMS
   1 King Arthur(asleep)
   1 Jin a stone room set in alarge petrified tree.Thick dust carpets the floor.
   1 JAMS IN THE LOCK.
   1 IT'S STUCK!
   1 IT'S SILVER!
   1 IT'S OLD AND TARNISHED.
   1 IT'S NOT LIT!
   1 IT'S NOT CLIMBABLE.
   1 IT'S LOCKED.
   1 IT'S IMPREGNABLE!
   1 IT'S ALREADY UNLOCKED.
   1 IT'S ALREADY OPEN.
   1 IT'S ALREADY LIT!
   1 IT'S ALREADY CLOSED.
   1 IT'S ALREADY CLOSED!
   1 IT STINKS!
   1 IT REFUSES TO LIGHT.
   1 IT ISN'T HERE!
   1 IT EMITS A BRIGHT LIGHT.
   1 INSCRIBED UPON IT ARE THE WORDS
   1 IAN SMITH & SHAUN GARY McCLURE  COPYRIGHT 1987
   1 I DON'T KNOW HOW TO
   1 Hwhere the path branches to the east and continues south towards a chasm.
   1 Hin a sparse and lonely  room.A chill wind enters throughthe high window.
   1 Hdeep inside Birwood.The trees are alive with the buzzingof tiny insects.
   1 Gin an old salt mine.    Stygian tunnels lead off to the west and south.
   1 Fin the winch room.
   1 FFF``&FFF 
   1 Excalibur!
   1 EXCALIBUR REFLECTS THE SPELL!
   1 ERROR,PLEASE SAVE AGAIN.
   1 Do you want another game? (Y/N)
   1 DON'T BE SILLY!
   1 DDxx@@@@DD<<
   1 Bin an abandoned banquet hall.Furniture lays broken on   the floor.
   1 BOUNCE OFF IT'S SHINING FORM.
   1 BEFORE YOUR EYES,HE TURNS TO    DUST ALONG WITH YOUR SWORD!
   1 AS SHE ABSORBS HER OWN POWER ANDPROMISING REVENGE, VANISHES!
   1 ARE BLINDED BY THE STRONG LIGHT
   1 AND IT RETREATS DOWN ITS BURROW WITH A DEAFENING SCREAM....
   1 A LONG POLE WITH RUNGS ATTACHED.
   1 A GREAT BATTLE ENSUES IN WHICH
   1 A FRUITLESS EXERCISE!
   1 A FINE BLADE! RAYS OF LIGHT    
   1 A BIT TOO HEAVY FOR YOU!
   1 >standing on a grass
   1 8on the edge of Birwood. A rope spans a chasm northwards.
   1 7seriously dead
   1 7at the end of the mine. You can hear the drip of water.
   1 22202BB0000
   1 2 |2!|2"|>32B`2:`>
   1 .Would you like another go?(Y/N)
   1 )a))AA))a))9X
   1 'THANK YOU VERY MUCH!'
   1 'GOOD LUCK!'- MERLIN.
   1 'CROSS MY PALM WITH SILVER!'
   1 !AA!!a!!!X
   1  paintings adorn the floor and   walls.
   1  countryside make the only sound here.You can see castle Camelot on the eastern horizon.
   1  bordered track.A hut lies to thesouth.
   1  YOU START TO GET STOMACH PAINS.
   1  PETRIFYING YOU INSTANTLY.
   1  DEFTLY AND ATTACKS YOU....
   1  BEFORE SCURRYING OFF....
   1  A huge turning mechanism stands in the corner.